Reply To: How would I rig an engine motor belt to go round and round (and round and round)?

Forum Archive How would I rig an engine motor belt to go round and round (and round and round)? Reply To: How would I rig an engine motor belt to go round and round (and round and round)?

#90155
Adrian Bellworthy
Participant

    You don’t necessarily need to animate the belt, only loop the texture to give the illusion of the belt rotating.

    You could use a noise modifier in the graph editor if you want to add some wobble, you only need add a duplicate keyframe at the start and end of the timeline to add the modifier. You may want to consider wobble on the engine itself.