Reply To: How well do UVs still work after the mesh is deformed?

Forum Archive How well do UVs still work after the mesh is deformed? Reply To: How well do UVs still work after the mesh is deformed?

#56000
spikeyxxx
Participant

    Or look at it this way: 

    Give every vertex a number. (Gets messy real soon, but this is what Blender does)

     The UV-map is like a lookup to see what color each vertex has. It doesn’t matter where each vertex in in 3D space, the color stays the same and all points between vertices are interpolated,