Hello
I’m finishing the Cubicity course, and there a lot of assets on the scene.
Sometimes you want to change some by other. So i try a way to figure this with GN : create like a matrice of empty (in order to keep the PRS infos on the scene for fine adjsutement) link to a collection of asset.
But the collection info node keeps only the position infos of the objects it contains, not the rotation or the scale. To retrieve all this 3 infos (PRS) I must use the object info node for each empty, this is not the way I imagine !
I uploaded screen capture but I do not see them in my topics, I must have made a mistake.
So here a link to my dropbox to download this test project (Blender 3.5.1). object_rotation.blend.zip
Thank you