Reply To: How to “scale” without changing size?

Forum Archive How to “scale” without changing size? Reply To: How to “scale” without changing size?

#79025
Martin Bergwerf
Participant

    Hi Parker,

    If the triangles are separate Objects, you can enable the Option to Only affect Location when Scaling:

    Locations.png

    This Option is only available when in Object Mode.

    When your triangles are part of the console Mesh, you can Select them in Edit Mode and press P > Separate > Selection and then switch to Object Mode.

    See also lesson 8 in the Blender Basics course:

    https://cgcookie.com/lessons/edit-mode-and-object-origins