Reply To: How to properly mirror a circular arrayed object?

Forum Archive How to properly mirror a circular arrayed object? Reply To: How to properly mirror a circular arrayed object?

#61099
spikeyxxx
Participant

    Probably just a matter of turning on Merge > First and Last Copies in the Array Modifier:

    In general situations, you can also add a Weld Modifier just before the Subsurf.