Reply To: How to model pipe intersections?

Forum Archive How to model pipe intersections? Reply To: How to model pipe intersections?

#83232
Martin Bergwerf
Participant

    You can have a look at this course:

    https://cgcookie.com/courses/create-realistic-industrial-environments-with-blender-and-eevee

    And there are Pipe Joints available, if you enable the  Mesh:Extra Objects Addon and the Loop Tools Addon has a nice Bridge function that can be helpful:

    Pipe.png

    You can also start by Booleaning pipes and then work from there…and there is the Spin Tool…