@martinlisen The crystals and ice tutorials should help with the texturing, but for the shading itself I would recommend trying one of these two from the market:
https://blendermarket.com/products/prism—fast–advanced-glass-shader-for-cycles
https://blendermarket.com/products/shaderworks-glass
I’m always a fan of building things ourselves instead of buying pre-made assets, but in this case Eric and Jim go way above and beyond what’s easy to do in Cycles. Specifically, they have a crazily complex setup to get rid of the black spots which plague refraction shaders:

