I don’t know for 3D shots, but I’d follow the rules of cinematography.
For interior shots there’s no change except for light shining thru windows. For exterior shots, grey and/or blue lights. Darker blues if no moon medium blue if their is partial moon. More white/grey lights for full moon. Keep colors dull or less saturated. For this part you would use color management and have less contrast I think. I’d have to play around in blender to figure it out. It could be more contrast.