Reply To: How do you sculpt in fine detail?

Forum Archive How do you sculpt in fine detail? Reply To: How do you sculpt in fine detail?

#31386
Mark Smith
Participant

    in a more general way think of retopology as…

    1. creating quaded geometry out of especially dynotopo sculpt…

    2. retopo can be very dense mesh (not limited to lo poly)

    3. rerouting of edge loops for better deformation (animation)…

    hope this helps…

    😀