@theluthier Ok great, thanks for the answer! I looked into a bunch of tutorials on the subject, and it definitely seemed to be something that no one agreed on. There’s a lot that can go wrong, and a lot of people “cheat” and just hide the mesh underneath with a mask modifier after rigging the clothes. (An excellent solution in my opinion)
Is Maya the leading program for cloth simulation? I wouldn’t mind learning Maya just for the animation, and continue to model in Blender as it is my favorite package.