Hi George, this will require a more detailed answer, but in short: Storyboarding is usually a way to get the ideas down quickly, so scale is not important as composition and framing. However Blender *does* work in scales which are analogous to 1:1 for the scene – you’re correct, this could be a big advantage! To best work in this way requires some set up, and it *is* worth it if you’re also going ot be doing animatics. Have you tried using the Story Pencil Add-On? It’s… interesting, and worth playing around in. I did a couple of presentations on it, and I hope to explore it further for CG Cookie. IMHO it is not quite there yet as an easy-to-use alternative to what is already out there, so working in a more traditional frame-to-frame method is still the best option, ignoring scale altogether.