Reply To: How do I create the rest of the body for this sculpt? And how should I embody some of these sculpting methods in general? And how would one try to make sculpting in blender more zbrush-like?

Forum Archive How do I create the rest of the body for this sculpt? And how should I embody some of these sculpting methods in general? And how would one try to make sculpting in blender more zbrush-like? Reply To: How do I create the rest of the body for this sculpt? And how should I embody some of these sculpting methods in general? And how would one try to make sculpting in blender more zbrush-like?

#32967
Chetan Ranjan
Participant

    Hi ihatelemons!
    Thats a good sculpt you are working on. Now, I would advise you to watch some tutorials and speedsculpting on blender sculpting so that you can get familiar with techical side of it.

    To create the rest of the body you can use grab brush to pull some geo out of the unmasked neck region and dyntopo will take care of topology so you don’t have to worry about it, just like sculptris. Then, push and pull or sculpt on it to give it better proportions and forms.