Reply To: HILT bake incorrect

Forum Archive HILT bake incorrect Reply To: HILT bake incorrect

#88214
Chunck Trafagander
Participant

    So at a glance I would agree with Adrian, it appears that there was a discrepancy in the bake. The image below is a quick comparison of both the mask and the UVs you sent. It looks like the mask has basked much larger than the hilt, resulting in it not lining up and also being displayed on other pieces. If you open up the mask image in the UV editor in Blender and overlay your UVs over it, does it look something like below?

    It could be possible that the scale of the object is doing this, or the wrong piece was selected and baked to. It’s tough to have a solid answer at this point, but I think we are honing in on the root problem!