Reply To: Hey, thanks a lot for this, learning a ton, I am coming across a weird issue though where parts of my mesh are shaded differently?

Forum Archive Hey, thanks a lot for this, learning a ton, I am coming across a weird issue though where parts of my mesh are shaded differently? Reply To: Hey, thanks a lot for this, learning a ton, I am coming across a weird issue though where parts of my mesh are shaded differently?

#26756
Jonathan Lampel
Participant

    Hey Matthew, glad you’re learning a lot! The weird shading is letting you know that you have faces that are pointing in opposite directions. You can turn on Backface Culling in the viewport properties to see what it would look like in other applications like Unity. To fix this, select everything and recalculate the normals with Ctrl+N so that they’re all facing outwards.