Reply To: Help with Lava and Mixing Shaders

Forum Archive Help with Lava and Mixing Shaders Reply To: Help with Lava and Mixing Shaders

#75391
neishy
Participant

    I’ve had to upload the node tree in 3 photos as it’s quite long. I’ve posted them in order, starting from left of the node tree.

    One solution I’ve thought of is copying the node frame called ‘Cracks’ and linking it with the factor of the emission shader’s Colour Ramp, so the lava only appears where the cracks are. Could this work?