Hi @Kitsunaki! Funny enough, the legacy hair particle system is basically unchanged since this course was recorded. I employed the same approach with the HUMAN course from 2021, though that features short hair. So no, my workflow hasn’t changed with regard to particle hair.
Though legacy particle hair is still included with Blender 4.4 (and a valid option) the goal is for Geometry Nodes to takeover hair grooming. Lucas Falcao covers this approach in our BASEMSH course which I highly recommend watching.