Hello Adrian and thanks for the reply,
i know that Episode and it starts off really promising whith him saying, that it can be scary when you
are confronted with so many curves. But then unfortunately, he just explain how to read one single curve and stops there :/ .
Thanks for the tip with “Only Show Selected”, thats something i didn’t know! Very helpful. Still, for example when the foot of my character moves on three axis at once (for example character turns 180 degree left – foot goes up, rotates left and changes ground location), i don’t know how to polish a wrong movement (for example it does a bezier movement on all axis when it instead should be starting slow and stopping instantly on all axis). It often happens when i fix a curve here, the animation looks broken because the others interfere. Maybe Wayne can go more in deph here. Until then i will figure out a way for me to use the Only Show Selected option, looks very handy.