Reply To: GLSL show only a solid white texture on my low poly object. Normal map is baked and applied. If I switch to multitexture I…

Forum Archive GLSL show only a solid white texture on my low poly object. Normal map is baked and applied. If I switch to multitexture I… Reply To: GLSL show only a solid white texture on my low poly object. Normal map is baked and applied. If I switch to multitexture I…

#24939
dragonbyte
Participant

    Strange, just installed a new version of the radeon software only and restarted my system. After all I rebaked the normal map and saved it in blender as a fake user. My normal map is now shown up.