Reply To: Game Assets: Determining UV Groups

Forum Archive Game Assets: Determining UV Groups Reply To: Game Assets: Determining UV Groups

#58880
spikeyxxx
Participant

    Good idea, Shawn, but be aware that the file size of the textures might also be a factor. Maybe with very simple textures the difference will be less noticeable.

    This is a 1K texture, 989 kB:

    and a 1K texture, 1.6 MB: