Reply To: Fundamentals of Shading Course and Principled BSDF

Forum Archive Fundamentals of Shading Course and Principled BSDF Reply To: Fundamentals of Shading Course and Principled BSDF

#34150
Jonathan Lampel
Participant

    Welcome Richard, great question. We do have lessons on PBR shading and the Principled shader here: https://cgcookie.com/lesson/pbr-introduction

    While it definitely makes basic shading much easier, it doesn’t do everything, so you’ll still need to know how other Cycles nodes work and how to mix them, which is exactly what the Fundamentals course covers. I would recommend finishing the fundamentals course, then watching the non-Principled PBR videos, and then the Principled video last so that you’ll have a good understanding of what’s going on behind the scenes and can make any material you can think of. 

    One last question, when you’ve used nodes to apply certain material effects such as Fresnel, etc – do these qualities get carried over when exporting them to other engines?

    Unfortunately not, shaders and properties of one render engine won’t carry over to a different engine since all of them use different approximations and variables to come to the end result.