Reply To: For a garage type scene illuminating a car, like you talk about in the area lamp lesson, would you prefer to use mesh emis…

Forum Archive For a garage type scene illuminating a car, like you talk about in the area lamp lesson, would you prefer to use mesh emis… Reply To: For a garage type scene illuminating a car, like you talk about in the area lamp lesson, would you prefer to use mesh emis…

#22164
Kent Trammell
Participant

    The most efficient option would probably be to find a high-quality HDR environment map of a garage. That would likely render the fastest and give the most realistic result with the least amount of work.

    But yes, if you can see the lights, try mesh emitting objects for flourescent bulbs. Though I’d say they need to be really apparent to warrant the extra render time.