Reply To: [FOLLOW UP] Creating Normal Maps in Blender

Forum Archive [FOLLOW UP] Creating Normal Maps in Blender Reply To: [FOLLOW UP] Creating Normal Maps in Blender

#29698
Jonathan Lampel
Participant

    You can convert black & white maps to normal maps with Substance Designer

    I haven’t tried this myself, but I’m pretty sure it’s doing the same as Blender’s bump node. There’s just no way to get 3D  information out of 2D information! Not without making a whole lot of assumptions, which may work for plugging into a normal map socket, but it won’t be functionally different than a bump map beyond the slightly slower performance.