Grading homework submissions this week has inspired me! A lot of Eevee light matches and I had to try my hand at it because up till this point I’ve done all my light matches with Cycles. Here’s my first Eevee light match (source from Bruno Ortolland, a Blender + Cycles render):

I tried to go “all out” with Eevee to test its limits for competing with Cycles. It’s got indirect lighting (GI), screenspace reflections, AO, and upgraded shadows. While I did feel my self bumping into Eevee’s box a lot, overall I’m 90% happy with its ability in this situation. There’s a lot of potential considering we will only get better at harnessing Eevee and the engine itself will only get better going forward!