@jack07 Hi, I noticed in week 1 while working with eevee making scratches that the scaling is wayyy different than with Cycles. Had to change it from 10 to like 100 – 300 to get the same result. Maybe playing around with your texture scales will help?
There were more people that had trouble with Kent’s model. Couple of thing I read that helped others:
- The scale of the model could be off, someone had a car of like 28 meters. Sizing it down to 3 – 5 meters solved their problems
- Apply scale and location
- Some people have the problem that shaders on the front bottom flap look different, recommended is duplicating the shader for that part and adjusting it so it fits
Hope some of this helps!