@theluthier I was thinking about ways I could achieve that! Maybe very low-res sculpting first. Or I was thinking about making a base with metaballs! I was reading the Blender Manual while I was bored at work today lol. I want to try it out since when they get close to each other they smoothly mush together, and then retopo on top of it! I gotta play around with it a little and see what happens! I’m really excited to try modeling this! Hopefully I can do it justice!!!