Catching up on some of the streams and … so I love the idea of a short-film boot-camp or something like that. Would be pretty awesome. 3 minutes of magic? Maybe several members of Team-CG could instruct various aspects with live-streams, have some mild overlap with each other, for an overall active-class/course that culminates just before Christmas with a shortfilm? Blood, Sweat, and Fears? I am in. I would think one could argue that someone should know just about anything of everything on the list I have. I imagine it to be a good progression for the path I am trying to take. But I would think overall, the goal would be to lay the foundational basics-for, and then have some supplemental “advanced this and that.” Possibly with both, utilizing content that already exists on the site, worked into a “syllabus,” and making “homework” out of some of it. The hardest aspect, I would imagine, would be … to get several full teams- with no “drop-outs,” and to have some people take on aspects/roles they might not really want to?
- Asset Modeling/introduction to texturing
- Stylized Character Creation
- Texturing/Materials and Workflow
- Rigging
- Animation — it’s own huge beast? —
- Environmental creation/modeling-beast
- Camera and composition-beast
- Sound-beast
- Editing and Rework.
The “winning team” gets a CG citizen yearly -20% bonus? =D
Anyhow, Kent, please take at least 6 months to formulate a “short-film” objective class. haha