Reply To: [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Forum Archive [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender Reply To: [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

#33560
Matt Curtis
Participant

    Hi Ryan. It’s a good start, you’ve got the roundness keyed in nicely. I’m not seeing a lot of distinguishing features that would be easy to focus on for caricature, but there are a few. You have a slightly crooked smile and prominent, asymmetrical laugh lines. I would try pushing the crookedness and the crease of the laugh lines, and puffing out the cheek bone close in under the eyes. Try starting out with a base head shape that is really exaggerated like the one’s in the photo below, probably something with most of the weight on the bottom (this is something I didn’t do well on mine).

    I’d focus on small eyes with big cheeks, nose and mouth. I think it’ll be tough to get both likeness and caricature on this one. Off to a good start though.

    Also, did you take one of your references while driving down the highway? Haha