@thecabbagedetective Sadly I can’t quite afford Substance yet; if I color any models I make I think for this class I’ll keep it nice and simple – solid materials and let the Principled Shader do the work.
I just wrapped up my big project, so it’s time to dip my toes into 2.8 as my full-time Blender version instead of just playing around in it. We’ll soon find out if the alpha is robust enough to handle my inefficient and unnecessarily complex amateur workflow…