Reply To: [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

Forum Archive [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8 Reply To: [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

#38137
Jake Korosi
Participant

    @nekronavt 

    I believe that when you unwrap a multires sculpt, your UV map comes from the base/simplest level, no matter how many times you’ve subdivided it for sculpting.  I could be wrong – but it appears to be the case when I look at for example the UV map of the multires pancake from the pancake hobo course.  

    I don’t think you really need to bake a normal map unless you plan to export the model to a game engine for example.