Reply To: [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

Forum Archive [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8 Reply To: [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

#38122
Grady Pruitt
Participant

    @yukinoh1989 Not all of my sculpts take so long to reach recognition… a more recent one I blocked in and spent about 2 or 3 hours on, but people recognized it (even in the rough form). But I wanted to encourage people that especially on that first one, it can take a while as you get used to getting the forms right.  It definitely helps to work on the larger forms first and then work smaller and smaller details.

    Even now after I’ve gotten a little better at getting it to look right faster, I’ll often go back and forth on whether it looks right for some time before it feels right.  And sometimes, I’ll get it to look right from one angle only to have it look terrible in another, which is a part of the reason for this back and forth. That’s why it’s useful to have references not just for front and side but also a “3/4” angle (ie at an angle between front ahead and off to the side).

    I’ve even had a couple that almost looked right, but seemed off just slightly.. that once I started adding in hair (at least blocked in), it immediately started to feel recognizable to me.