Reply To: Easy way to place and adjust a texture ignoring mesh geometry?

Forum Archive Easy way to place and adjust a texture ignoring mesh geometry? Reply To: Easy way to place and adjust a texture ignoring mesh geometry?

#99750
Omar Domenech
Participant

    But if you project your texture to an already distorted mesh, and the texture itself isn’t following the natural distortion of the mesh, it will look super weird, as if it’s floating most likely. You would have to remake the model, texture it and then distort it. So I’m also not so sure what you want to achieve. Can you explain even deeper?