Reply To: Easy way to place and adjust a texture ignoring mesh geometry?

Forum Archive Easy way to place and adjust a texture ignoring mesh geometry? Reply To: Easy way to place and adjust a texture ignoring mesh geometry?

#99745
Martin Bergwerf
Participant

    Normally, you would use UV Coordinates for a Texture on a pack of crisps, but then the Texture would get distorted by the Mesh Geometry, like in real life.