Reply To: Easy way to place and adjust a texture ignoring mesh geometry?

Forum Archive Easy way to place and adjust a texture ignoring mesh geometry? Reply To: Easy way to place and adjust a texture ignoring mesh geometry?

#99755
Boris Boiev
Participant

    Thank you so much for your comments!
    I prepared another preview, I tried to make it as simple as possible. UV_example.png

    I realized today that one of the possible ways to make this happen is to create UV map using “Projection from view” option, but Im not sure.