Reply To: Diffuse bake, not sure what I’m doing wrong

Forum Archive Diffuse bake, not sure what I’m doing wrong Reply To: Diffuse bake, not sure what I’m doing wrong

#34412
Matt Curtis
Participant

    I assume you are trying to bake the base color shown in the top image and the bottom image is your result? There are a few things you need to fix. First, the shader in your top image is setup incorrectly. The color input slot of any node (the diffuse BSDF in this case) expects a color, not a shader as its input. It doesn’t make sense to use a shader as a color input, just like it doesn’t make sense to use a number as a shader input. Pay attention to the colors of the dots to keep this working correctly. Even if the texture looks how you want it to, it will probably give you bad baking results and definitely unexpected rendering results. Also, you shouldn’t have your image texture node that you use for baking connected to anything while baking. Just make sure it is selected as the active node before you hit bake, then connect it up afterward. Hopefully this helps, its hard to tell exactly what the issue is without more screenshots or the .blend file.