Reply To: curve modifier causing deformation in dominoes

Forum Archive curve modifier causing deformation in dominoes Reply To: curve modifier causing deformation in dominoes

#25789
dirge0matic
Participant

    figured is out for my self yay lol.

    you need to use the duplication method on the object panel then hit ctrl+shift+A to break them apart. they are all left completely separate.

    its a bit long winded but basically you use an array and curve modifier to a single plane the size of the base of your domino. Then make the plane follow your curve object. then you select you domino and go to the object panel and find duplication and use the faces option. then parent the domino to the arrayed plane. once you get the desired effect you hit  ctrl+shift+A  to break it all up into single objects. then you just need to repair the corners but now without any deforming.

    terrible description i know but at least it worked lol

    cheers