Reply To: CUBICITY – Creating a City Template | Use Case: A Residential Community

Forum Archive CUBICITY – Creating a City Template | Use Case: A Residential Community Reply To: CUBICITY – Creating a City Template | Use Case: A Residential Community

#95802
Martin Bergwerf
Participant

    Hi @serviteur ,

    This is not going to solve all your roadblocks, but i’d recommend modeling the terrain (with the roads and so) flat, then Displace that in Z for the necessary elevation and then distribute the houses and cars through Geometry Nodes.

    Not sure what exactly you mean by modular in this case.