Reply To: Create world texture to prevent flickering when camera is angled towards sky?

Forum Archive Create world texture to prevent flickering when camera is angled towards sky? Reply To: Create world texture to prevent flickering when camera is angled towards sky?

#51283
Michael Mirn
Participant

    Try to rotate your plane or go to the Edit Mode and modify it (add some geometry and bend it over your rocket). Or try to create a different primitive (like Ico Sphere) and just remove the front half.
    There are plenty of ways to achieve that)