Reply To: Considering the performance when exporting the animations to a game engine like Unity. What will mainly affect the efficiency?

Forum Archive Considering the performance when exporting the animations to a game engine like Unity. What will mainly affect the efficiency? Reply To: Considering the performance when exporting the animations to a game engine like Unity. What will mainly affect the efficiency?

#25889
Wayne Dixon
Participant

    I don’t know that much about Unity I’m afraid.  

    But if I was to hazard a guess, I would say all of the things you have mentioned have an affect.

    -the more data there is (animation curves)

    -the more bones

    -the more vertices (and if they are deforming)

    -higher frame rate

    That all equals more things to compute.

    But maybe the Unity instructor @jgonzalez knows more about that.