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Forum Archive › conforming an object to another object…like in 3ds max in the freeform › Reply To: conforming an object to another object…like in 3ds max in the freeform
Have you already taken a look at Blenders Object Constraints?https://docs.blender.org/manual/en/dev/rigging/constraints/index.htmlhttps://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Advanced_Tutorials/Advanced_Animation/Guided_tour/Const/index
1. Select 3D object (in viewport) – Properties panel, add object constraints
Here are a few tutorials to get you started in the field of object motion limitation: Blender Foundation – Fundamentals videos (41)https://blog.sketchfab.com/tutorial-rigging-and-animating-a-combat-jet-in-blender/