Reply To: Collision Margin only works on passive type rigid bodies?

Forum Archive Collision Margin only works on passive type rigid bodies? Reply To: Collision Margin only works on passive type rigid bodies?

#100500
Martin Bergwerf
Participant

    Hi guys,

    Oh, I didn’t know that either!

    Maybe, the reason has something to do with the fact, that some Objects, like the Cylinder and Meshes (can) change their shape, when Scaled down along the Normals (to ’embed’ a Margin), while others keep theirs:

    Margin.png

    (The Cylinder’s angle changes; the two lines I drew are not parallel. The ‘donut’ gets a bigger hole.)