Reply To: Collision Margin only works on passive type rigid bodies?

Forum Archive Collision Margin only works on passive type rigid bodies? Reply To: Collision Margin only works on passive type rigid bodies?

#100498
Stefan Stefan
Participant

    So I have 3 spheres – one with a mesh collider, one with a sphere collider, one with a convex hull collider. All 3 have collision margin enabled at 1m distance.
    The Sphere with a sphere collider seems to ignore the collision margin?

    I also attached the blend file: collision-margin-spheres

    sphere-mesh.pngsphere-sphere.pnghere-convex-hull.pngsimulation.png