@theluthier
I was watching one of the casual streams and it mentioned this tutorial.
https://cgcookie.mavenseed.com/courses/game-character-modeling-with-blender?playlist=4sgzh
It was talking about basically modeling the asset twice so you can bake that high detail onto a low poly mesh. (At least I think that’s what it was saying) I wanted to watch this course to try and get a better understanding of it. But the course isn’t complete because I guess it wasn’t very popular so it just kind of fell through the cracks. Would it still be beneficial to watch this course? Is this the method we’ll be using for the robot?
(side note: I can’t get tagging to work) @spikeyxxx (testing)
It worked for Spikey but not for Kent.