Homework Submission – Week 3 – MG Trees
@jlampel – Using Kent’s Thursday stream, I’m pretty happy with how my tree turned out. I tried using the second set of gradients plugged into the emission. . . but I didn’t like the result as much, so it’s not plugged in.
One thing I noticed about this method is how good it looks is highly dependent on the lighting of the scene.
Let me know if I should put together a slightly different shader or shaders for the trees on the left. The “lower” grouping of them are all red. The upper grouping is sort of a washed out blue/grey/green.
Any other feedback you have I’ll gladly accept. The bark, for instance, has no texture and is just a solid brown color. Matches the artwork, won’t really work that well for a walk around.
Let me know if I did any bone headed things like neglected to link everything you need access to. My leaf texture is in the appropriate place, and I tried checking the ‘automatically pack’ option, but there are so many of us if there’s something I missed and can fix that will make it easier for you, please let me know.