I’ve got your .blend + textures and they load beautifully! I tweaked your material a bit, namely introducing a dirty vertex component. Your model has lovely stylized cracks built into it but nothing in the material emphasized it. Here’s the updated master in the assembly:


It looks so good! Fantastic job squeezing every bit of fidelity out of your 1K textures 👏
Thanks for joining the Collab! It’s been a pleasure working with you @svetimas 🤝