Reply To: Collab2021 – WIP – splat21

Forum Archive Collab2021 – WIP – splat21 Reply To: Collab2021 – WIP – splat21

#65815
splat21
Participant

    @theluthier, I have been wondering about something.  I felt that in my sculpting I did not have enough mesh.  The Multiresolution was typically at a level 5 on the boards.  But, some of my cuts were not very clean due to the density of the underlying mesh.  Can you please tell me:

    1) Review my Med-Poly board above.  Should it have more geometry (that is, before using the Multiresolution modifier)?

    2) In general, I am trying to get my head around triangles vs. quads in the Med-Poly board.  I believe from your instruction, you advocated using triangles.  Should every feature be a triangle?  In other words, as we prepare for the Multires, should we convert quads to triangles?

    Thanks

    Splat