Reply To: Collab2021 – WIP – qpola

Forum Archive Collab2021 – WIP – qpola Reply To: Collab2021 – WIP – qpola

#67996
qpola
Participant

    Homework Submission – Week 2 – Wooden Beam

    @theluthier , @blanchsb Hi Kent, Shawn, here is my homework submission for week 2. You can find the sculpt updated on the Google Drive as well.

    This was the first time I attempted wood sculpting, so I am eager to hear how I can improve. Please don’t hold back when giving feedback. 🙂

    My process: I have been struggling to use the quick and dirty method of taking the LP version, beveling and applying the multires modifier. It kept producing artifacts, so instead I re-meshed the LP version and used dyntopo sculpting. I also cut my LP beam in half to save time sculpting. So now I don’t have a matching LP mesh and will have to retopologize the sculpt before moving on to baking. Anyhow you mentioned Kent, that we might need to cut the polycount significantly for such assets like the beams, so I will keep this in mind and will minimize as much as possible.

    I only managed to sculpt the front and back sides as I ran out of time. I think it is also for the best as I might need to re-do the whole sculpt after your feedback. I remembered too late to look at the style sheet and once I did, to my horror the wood pattern is not as crazy as I formed it in my work.  Message @tomyfuture self don’t forget to look at reference before you start…

    Regarding the walls I have a question: do I need to do any modelling there or can I take the reference blockout of the walls in the blend file that was shared?  I guess here I only need to worry about texturing, so this will be next week’s task?

    Thanks a lot for your feedback in advance!

    Front side:

    Back side: (mirrored and modified afterwards)