You nailed it @nathangarduno. Exquisitely sculpted accents. The right balance of wood grain and beaten edges👌
No constructive criticism from me at all. Going into texture painting, your asset is one I would recommend simplifying the base geo for the shutters. The slats can easily be baked on to a flat face; no need for individual mesh islands for the slats.
I recommend you simplifying the geo to look like this:

They can all be separate objects too (though they will all share the same texture space.