Reply To: Collab2021 – WIP – jakeblended

Forum Archive Collab2021 – WIP – jakeblended Reply To: Collab2021 – WIP – jakeblended

#65824
Jake Korosi
Participant

    Finished wood-beam modeling and topology refinement; reconciled general component alignment with artwork.  Added rear-side features according to Vadim’s image from the Collab thread; some of these features created some new alignment conflicts and I reconciled those as well, but chances are that the finally assembly of the house will require some of us to adjust our mesh to make everything fit.  In my (admittedly limited) experience, this imperfect match between 2D source art and 3D modeling is just a common feature of 2D-to-3D translation and can’t really be avoided.  The differences really are minor, and I don’t think that somebody watching a video walkthrough, for instance, would be able to tell really.

    This afternoon and evening is going to be all about setting up that trimsheet.  I’ll try sculpting at first but if it looks like I’m not achieving the results I want, I start making the texture procedurally.  I do not know if I’ll have this process done by tonight; but if not, it should be finished by tomorrow, and certainly in time for Tuesday’s stream.

    I’m going to be concentrating on the wall texture only, really.  Prior to Kent’s adding the wall-beams to the wall component, it looks like a couple of other collaborators had already been focusing on the beams and have already produced some really good results in terms of the sculpting and texturing for those; so I’m not going to strain myself to get the texturing work on those done; I want to spend all the time I can turning out some quality textures for the walls themselves.