I know it probably feels like I’ve abandoned you @jakeblended – But I have not!
I’ve worked with you enough to know that I’m always going to get quality results from you and your walls are no different. Regarding sculpted wall detail, I too have been conflicted about whether it’s needed. But then your skills are kinda beyond these simple walls – can I be frank??
If you’re willing, I’d like to see you give sculpted wall accents a shot in the form of a tiled trimsheet approach like I demonstrated during yesterday’s stream. Just for an hour or so, see what you come up with. We could ditch it ultimately if we felt it didn’t benefit the final result. Something like this texture is what I would try for:

Though whenever I look at this I immediately lean toward procedural bump map as the better approach. So I would respect that being your decision. To sculpt it by hand would mostly be for the experience and clout of saying you did so 😅
BTW I went ahead and combined the “walls” task with “wall boards” in the asset sheet. You were signed up for both anyway and I don’t know why I separated them in the first place. Also please copy and paste your models into the WIP placeholder so I can get my grimy paws on your work:
SPICE-VENDORS-HOUSE/SCENES/MODELS/WIP/HOUSE/EXTERIOR/WIP_house_walls_jakeblended_00.blend