NUTS I swear I typed out a big reply yesterday but forgot to send 😣
#1 will indeed be [mostly] good enough for a final chimney model. Only additions I may suggest adding are some bevels to knock off the razor-sharp edges: turning each single edge into 2. Then possibly moving those around so they’re not perfectly straight; feeling more stylized. The same theme I pushed in the treasure chest course.
#3 is a good candidate for the “hi-res” version of the asset intended for baking as a normal map to #1. But you don’t need to really worry about this till next week.
Is this enough for the first week?
Yes actually! Pretty simple first week, I know. I figured it’s best to start really simple so everyone can ease into the collab environment. It will get more involved the next 3 weeks.
Even if you only posted a pic of #1 it would be a passing grade from me. But seeing how you’re thinking through the process further, I LOVE to see that. You get full points for week 1. Good work @hapit!